
To this day, Symphonia still has the best cast of characters the series has ever seen. What makes the story truly memorable, though, is the excellent cast of characters. Conflicts are rarely resolved neatly, and the story is better for it. What makes the story so effective is how it rarely shies away from the consequences of our heroes' actions. Despite trying to do the right thing, Lloyd and his companions are confronted with moral quandaries that often leave a trail of destruction behind them. It seems like standard JRPG fare, but the story is darker and far more complex than it initially lets on. The Chosen One, Colette, instructed by divine prophecy, must "regenerate" the world in order to end war, famine, and hatred. Tales of Symphonia follows a kid named Lloyd Irving as he accompanies the Chosen One on a globetrotting adventure. However, with the release of Tales of Symphonia Remastered, I decided it was finally time to return to this world to see if it was as good as I remember.

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I bought it on PC a few years back, but it just felt wrong to play that game sitting at my desk one random evening after work-almost as if it would tarnish the magic of that experience and the memories tied to it. While I had played a few JRPGs before, none had hooked me the way Tales of Symphonia had.ĭespite my deep reverence for Tales of Symphonia, I haven't touched it since 2004. Weekend after weekend, a friend and I would explore the world of Sylvarant together, making incremental progress in each play session.

The vibrant presentation, action-focused combat, and mature story took me by surprise. For my young 11-year-old brain, it redefined my understanding of the JRPG genre.

Tales of Symphonia was a formative experience for me.
